
AREAL
Go in search of truth to a place where you can find the answer to any question.
Use a paranometer to bypass death traps.
Have fun.
Made in two weeks for HPS1 Halloween jam.
Whole concept based on an old Russian saying "Find something - I don't know what, go there - I don't know where."
WASD - move
Alt+F4 to close.
| Status | Prototype |
| Platforms | HTML5, Windows, Linux |
| Rating | Rated 4.3 out of 5 stars (3 total ratings) |
| Author | SpoocleMacBoogle |
| Genre | Survival |
| Made with | Unity |
| Tags | 2D, Atmospheric, Black and White, Experimental, Horror, Minimalist, Top-Down, Unity |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | High-contrast |
Install instructions
WASD - move
Development log
- Areal PostmortemNov 02, 2020
- Web versionNov 02, 2020




Comments
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Not bad game. I`ve just found out that downloaded your other game once. For this one, I would like to find out what the heck have happened after the first chapter.
Thanks for playing, it was one of my early works that I did for a jam, so I'm not likely to do a sequel to it... This idea of ghosts and an empty world was later developed in my other game Atoll: The Last Ghost Which was also made for jam, but has a more finished plot.
Okay, I`ll check it
Nice game. I like the simplistic art style and the story so far. I also like the idea of the paranometer to detect the death traps.